![]() Mk.IIIs additionally costs an electrical component and consume 2 power. Consistent Construction Costs: Mk.I contraptions cost 4 Iron Plates.Attack Training Dummy Mk.I, Lockpicking Training Box Mk.II, Turret Training Replica Mk.III) Standardized Naming Convention: Every contraption uses the same naming convention: " Training ".These levels are slightly higher than vanilla, but the principle here remains the same - at a certain point, you cannot replace real experience, especially when it comes to fighting. Combat skills can be trained up to levels 10 (Mk.I), 15 (Mk.II), and 20 (Mk.III). Reworked Trainable Levels: Non-combat skills can be trained up to levels 10 (Mk.I), 20 (Mk.II), and 30 (Mk.III).More Skills: Adds researchable Mk.I, Mk.II, and Mk.III dummies for (Melee) Defense, Dodge, Martial Arts, and Crossbows. ![]()
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